﻿using System;
using System.Collections.Generic;
using System.Text;

namespace com.lover.astd.common.model.attack
{
    public class AreaInfo
    {
        //<newarea>
        //    <areaid>102</areaid>
        //    <scopecount>5</scopecount>
        //    <areaname>斜谷</areaname>
        //    <prosperity>100000</prosperity>
        //    <transferable>0</transferable>
        //    <enterable>1</enterable>
        //    <intro>守之则扼关陕而控川蜀，攻可奇袭长安。</intro>
        //    <nation>2</nation>
        //    <isselfarea>0</isselfarea>
        //    <pic>0</pic>
        //    <areatype>3</areatype>
        //    <areaprice>128</areaprice>
        //    <areatoken>0</areatoken>
        //    <coordinate>1,2</coordinate>
        //    <nationtasktype>0</nationtasktype>
        //    <playercount>-1</playercount>
        //    <scancd>0</scancd>
        //    <siegeinfo>0</siegeinfo>
        //    <miracleres>0</miracleres>
        //    <capitaleffect>0</capitaleffect>
        //    <kfzone>0</kfzone>
        //</newarea>
        public int areaid;
        public int nation;
        public string areaname;
        public bool enterable;
        public bool transferable;
        public bool isselfarea;
        public int scopecount;
    }
}
